PrismarineJS/
Web based viewer for servers and bots
USD raised
Recent activities
Is it possible to draw world from multiple instances of bots on one page?
Displaying blocks + more players
When cloning from master and running `npm i`, error
Biome blending for tints
Top-Down View
Does not display blocks in non-default biome/dimension
Use legacy.json to convert pre-flattening to post-flattening on the fly
RangeError [ERR_SOCKET_BAD_PORT]
Sub-directory per players in same port.
Ghost entities from logged out players
Prioritize sections close to player in workers
Terrain mipmapping
display all entities
make name displays better
fix camera position in old versions
have automated perf benchmark
Remove work from the main thread
regenerate standalone/ folder in gh-pages every commit
Custom Minecraft Ressourcepack/Textures
Add event on WorldRenderer to say when everything is rendered
Remove listenToBot from viewer in profit of using only events from worldView and pworld
Consider publisher viewer/ as a prismarine-viewer-core lib
Stream to twitch
Lock camera on player
automate standalone build and push to gh-pages
Render day/night
In the Mineflayer wrapper, server should shutdown when the bot disconnects.
Remove puppeteer and instead use the headless mode in tests
Render signs
Render Weather
Add special renderers for metadata
Render chests
Render players with skin
Create a d.ts file
Make it possible to switch on/off first person
Animate blocks
Create a drawing API
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