PrismarineJS/prismarine-viewer



Biome blending for tints #197
AwesomestCode posted onGitHub
As of #25, we added biome tints. However, Vanilla has "biome blending," where the tints of blocks on the edges of biomes are blurred together to make the change between biomes more gradual/subtle. We do not; and this looks especially silly with trees (screenshot below).
<img width="1680" alt="Screen Shot 2021-06-23 at 1 43 41 PM" src="https://user-images.githubusercontent.com/53128754/123143907-13734080-d429-11eb-964f-de9b522be1f6.png">
This looks silly.
To reproduce
- Travel to the coordinates in the screenshot on the MineWeb test server.
- Observe the interesting colours.