PrismarineJS/
Web based viewer for servers and bots
USD raised
Recent activities
When world changes it doesn't re-render every chunk visible
Camera broken
Is there a way to control the bot movement? (First Person Mode)
Add all exposed features to API
Loading Worker error
Emit click-block Events
Make a static build of the viewer
Map Block Names to IDs
Render entity models
Interpolate entity movements
Find a way to make the repo lighter
Produce screencast automatically
Use only on prismarine-world in the API
Idea: example to render and save as a 3d model
fix release action to auto create tags again
Can't install - fails when building
Interpolate camera movements in first person view
Standalone github page demo using pworld and anvil
Correct tint for blocks
Implement wasd controls in standalone
Render water correctly for versions older than 1.13
How to localy test this package?
Performance improvement
Take a screenshot example
Electron crash on require
[screenshot.js] Error loading textures
error screenshot.js
bot doesn't contain for viewer !
How to install on macOS without requiring installation of XCode?
web_client error: cannot find module 'canvas'
web_client always times out
headless.js example doesn't work
Make it possible to stop the express server for mineflayer part
Electron app
bot crashes
do git commit --amend / git push --force to avoid gh-pages becoming too large
fix broken rendering
createCanvas is not a function
Grass color is wrong on borders of biomes
Invisible world in 1.19.1 as well as latest
Storage leaks
Relative path of worker.js cause loading error when using pviewer as a front end component
TypeError: createCanvas is not a function
RTMP
Nicknames?
Cannot read property 'getUniformLocation' of null
How to play single player on the web client
Unable to create mineflayer viewer with special arguments in Python
`loadImage is not a function` when using Viewer in Next.js web client
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