FreezingMoon/
šŗ Turn Based Strategy Game. Master your beasts!
USD raised
Recent activities
Nakama client implementation (online multiplayer)
load units if playable
The yellow energy bar goes into negative on hover
reuse and improve fullscreen button code
Stomper's primary ability
Battering Ram ping-pong effect
preview unit queue placement
fullscreen button during gameplay
slide out already used abilities
bad canvas scaling on fullscreen mobile
interface rescale on mobile devices
bad z-index stacking
Stomper's ultimate ability
display icon for cycling abilities
slide-in abilities if currently usable
Poisonous Vine should vanish
Stomper's passive ability
Stomper's attack
Vehemoth's passive ability
Vehemoth's basic ability
Fiery Claw speed and hit location consistency
Golden Wyrm's passive ability
don't jump away when active
passive icon ability toggling regression
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