df-mc/
Minecraft Bedrock Edition server software written in Go
USD raised
Recent activities
Cannot set world spawn to Y>127 or Y<0 on default world
a better approach for triggering world generation without using leveldb.ErrNotFound
Pink Petals break crash
Ability to modify the player's display name shown on the pause screen
can not iterrate over non overworld chunks
Add Minecraft Original Commands
updating metadata when using item cause player to behave weirdly
spectator gamemode is broken
Implement multishot enchantment
chunk.NetworkDecode and (*chunk.Chunk).SetBlock panic on certain data
Some crafting recipes result in an invalid output
Fall damage when getting close to blocks while falling
Add a way to cancel block update caused by neighbour changes.
Canceling HandleItemRelease when using a Bow will decrease arrows in the player inventory (client-side)
Failed to build with cgo
translations w custom resolvers dont work as intended
modifiable block breaking speed
Implement jukebox translations
Proposal: Inventory Rework
Broken interaction between liquids and liquid removable blocks
Entity.Teleport with rotation
Concurrent map writes in world viewers
Item issues as a result of UseItemOn spam by windows clients
chunk.NetworkDecode fails when trying to decode levelchunk packets (version 8)
Multiple bossbar support
feature: Snow Layer block missing
Creative Inventory Handler Missing
Updating to v0.9.6 broke block state
Client not updated after cancelling HandlePlace event.
Add back single command target
Implement HandleItemsCrafting
Use UpdateBlockSync for falling blocks
Implement Fishing Rod
Item doesnt immediately update with drag and drop enchant system
Invisible Items
Option for removing XUIDs from player lists
Command enum type does not show up
Validation for sprinting/swimming
Make Arrow damage match Bedrock Edition
Attachable support for custom items
Items cannot be "damaged" as entities, through fire, cacti, or explosions
Vanilla Minecraft Feature Tracking
Items and experience orbs do not move when obstructed by blocks
Expose UI inventories to users
Implement nether portals and their mechanics
Implement liquid physics for entities
Write issue forms for use in df-mc repos
Write a bot to simplify the release process
Update which chunks entities are in immediately instead of once every tick
Implement some sort of floating inventory API
Implement light updates
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