df-mc/
Minecraft Bedrock Edition server software written in Go
USD raised
Recent activities
Implement custom blocks
Inventory issue
Crashing when i trying to place some blocks
Chest
Horion crasher, crashing server!
panic: runtime error: invalid memory address or nil pointer dereference
Items can no longer be retrieved from the creative inventory
Server crashes with double flowers?
TNT never explodes
Signs do not work
Chests are not in creative inventory
Data Race when breaking block
Picking up items in spectator mode
Grindstone canât be placed on stairs & leaves
Incorrect Regeneration effect implementation
World stop sending chunks
Knockback from any projectiles is weird
Bow crashing when used
Enum types do not show up in autocompletion
Implement custom entity offsets
Absorption effect doesn't get clear client side
Wet sponge does not dry out in the Nether
Server crashed when spawning any entities
Implement cursor inventory API
Clean up tall grass block types
Double deaths sometimes happening on death
2 chests side by side != double chest?
Block picking retains block states
Form system broke after I wrote some shit codes
World loading / closing got stuck (on mac os)
Add a method to detect a form being closed
Race condition in server.go could cause panic on server close
Beacon does not produce effects or consume items
Mob effects aren't displayed properly
Crash when first creating config
Submitting a menu form kicks the player
crash when using (or placing) a chest
Chests can be opened with blocks directly above them
Item drop handler issue & World crashing on login after dropping and restarting the server
Signs not resetting properly when broken
Implement HandleLiquidSource
Re-add logging for invalid entities in mcleveldb
Crash after transferring to a different world
Implement HandleLiquidDisappear
Fall distance isnât reset on teleportation
Add compression algorithm, level, threshold configuration
Visual glitching
Server crashes when you put a new world
Area cloud effect does not behave like vanilla
Arrows donât bypass attack cooldown
Keep Inventory
cmd.Optional doesn't function as expected with enums
Blocks can be waterlogged in flowing water
Loading a vanilla world causes it's signs to be glowing when they're not
Finish sign implementation
Stuck in the nether when changing worlds
Command parameter type shows as 'unknown'
panic when joining the server
Enchantment table level goes beyond 30
Long distance movements causes large memory allocation, possibly OOMing
Renaming slightly damaged anvil in anvil panics
Error loading world with new gophertunnel version
releasing a spyglass while holding a bow causes the bow to shoot
Commands don't get hidden after being disabled using Allow()
Equipping armour through right click does not play a sound
Explosions pass through liquids
Breaking a waterlogged block in water doesn't move it back to the main layer
Dropped items do not seem to get affected by all collision
Panic after loading world with dropped item
Missing support for multi-output recipes
Dropped item merging causes duplication
Beacons deactivate after rejoining or reloading the chunk
Refactor the design of block drops
Chunk loading issues
Splash Bottles don't extinguish flames on a player.
Construction category registers as Nature
Item frames don't account for creative mode
FOV "bouncing" when using a potion of speed and toggling sprint
Block entities that store items don't show properly when loading chunk in 1.19.10
Vanilla recipe panic
Implement stonecutters
Implement suffocation
Flight sprint gets cancelled on crouch (going down)
Implement mending
Implement drowning
Effect particles remain even after expiration until entity metadata updates
Upgrade legacy block states automatically (post 1.12, pre 1.19)
entity despawning when spawning another one.
HandleApplyEffect
Items inside UI inventories disappear if the client leaves
proposal: Optional command parameter rework
unexported field or method error with commands
Missing block aliases for stone slabs
Implement brewing stands
Dragonfly doesn't send the player health and hunger on join
entity's position still changing, even when returning before ticking movement in Tick()
Change `cmd.SubCommand` to a type that isn't an interface.
fatal error: concurrent map iteration and map write
Block placement rejected when close to target
Allow more precise XP progress values
panic when setting a block while using the dragonfly world api on gophertunnel as a virtual world.
Implement ender chests
use config.yml for configuration
All projectiles are crashing my server
bow still shoots when switching item while holding (should cancel shooting)
client crash when hitting a player while both at the same position
consumables not being consumed when still holding after consuming
Client Crashing / falling through blocks
Players Invisible after death
Worlds from 1.20.0 do not load
Server crashes while flying with an elytra
Server crashes when exploding decorated pot
Issue with crafting with logs
Failed inventory transactions when editing a book
HandlePunchAir in player handler no longer being called
Scoreboard.Set not working
??
Provide API to pass a generator object to Server, to custom generator properly
Simpler way to override or unregister items
Component based gamemodes are not working consistently
Custom form with dropdown error in 1.17.30
custom gamemode: flying by default issue.
items with dragonflyData constantly get resent
Server crashes placing deepslate
Commands that the player is not supposed to have access to show up
Got kicked from the server after placing a sign
Kicked from the server after punching an item frame
Server crashes when dropping decorated pot
Elytras and fireworks crash the server
Spectators can pick up arrows
Random server crashes when fighting and picking up items at the same time
Player disconnected when type on sign.
world.BlockRuntimeID panics when placing down Furnace
crash when using enderchest
The client randomly disconnects after a quick world switch.
Custom Enchants dont save on item drop
Creative inventory has no nbt items
Values not removed from slot when removed from inventory
panic when placing banner: runtime error: hash of unhashable type block.Banner
potentially add a field to the server config
Crash while opening ender chest
Add a player.Handler for crops getting trampled on
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