JSPrismarine/
Dedicated Minecraft Bedrock Edition server written in TypeScript.
USD raised
Recent activities
Feature Request: Split `protocol` in a new package.
Bug: Development logger doesn't show stack traces
Bug: Filesystem world saves runtimeIds into disk
Sign the binaries.
Bug: Teleportation Bug
Gamerule: Refactor GamruleManager.
Bug: non-primary worlds don't tick.
Bug:
Is there any documentation for the client package?
Bug: Console Logs
API: Remove API versions.
Network: automatic port-forwarding with UPnP.
Plugin: filesystem API.
Plugin: sandbox.
Network: AvailableCommands should support enums.
Bug: Set the time to a negative value
Command Handler (Discussion): Possible Refactor
Permissions
Worlds: ChunkUtils (or WorldUtils)
Blocks: Add missing blocks.
Plugin: Proper documentation.
World: Anvil provider.
Lint: Enforce commit message style.
Generator: Customize flat-world.
Binary: pre-built executable is missing icon & metadata.
Performance: we should prioritize broadcast movement based on distance.
Performance: new player joining causes block in the event thread.
Performance: Better Chunk Generation: Child Processes (ref: discord announcements) or Clusters.
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