JSPrismarine/
Dedicated Minecraft Bedrock Edition server written in TypeScript.
USD raised
Recent activities
Bug: chunks/sub-chunks behave weirdly along the +/-x and -z axis.
What do you expect to be waiting for when awaiting evt.post() ?
RFC: EntityNetworkQueueHandler.
Plugin: validate that file extension is .jspz.
RFC: TelemetryManager.
Network: Player class shouldnât include network related code.
Plugin: Remove duplicate code.
Query: Query should respond on port 19132 through raknet.
Management: Disable direct push to master.
Blocks/Items: Separate nbt & into ContainerEntry class.
Plugin: ignore folders without package.json.
Network: Prevent player with the same UUID to connect from another location.
Commands: Handle multiple sets of arguments
RFC: PluginManager
Command: /version should include git commit hash.
Bug: client sometimes crashes upon connecting to the server.
NBT: Add writing support to the NBT class.
Bug: InventoryTransaction fails at decoding block position
TODO list.
Consider renaming local variable in 'src/Server.ts'
Config: hide eval command behind config flag.
BlockManager: Block palette.
Plugin: Exception handling.
Bug: Skin Serialization
Bug: Grey particles when breaking grass.
Documentation: npm install is required
Bug: Placing a block under y 0
Generator: Implement random seed.
NPM: Automatically publish package upon new release.
Bug:
The visual time for clients only update on secretin times.
Updater: force pre-release channel when running a pre-release build.
Command: /help output shouldnât be sent as a chat message.
Performance: Investigate possible benefits of using bytenode.
Player: /op & /deop should trigger sendSettings.
Bug: put / remove the block
Bug: catch query error.
Player: PlayerManager.
Action Required: Fix Renovate Configuration
Bug: unknown commands
Bug: client crashes with command argument
Permissions
Bug: Cannot read property 'register' of undefined
Bug: Colored concrete doesn't show up
Block/Item: Properly fix runtime ids.
Block/Test: Make sure we donât have multiple blocks with the same id.
Security: Kick non-xbla players upon connection if online-mode is enabled.
Bug: Set the time to a negative value
Command: trim trailing spaces.
Plugins: warn when using an uncompressed plugin.
Deps: Replace lodash with vanillajs.
Block/Item: Network ids.
Network: AvailableCommands should support enums.
Bug: error 404 for plugins
Bug: `/help` shows all commands even if the executer doesn't have permissions for them
Command: Center-correct `/tp` command.
Network: Connecting to the server is extremely slow.
Bug: process.stdin could be null.
Bug: Opening the inventory under y 0 will crash the online clients
Config: Add support for comments in json.
Bug: No packets are being sent.
Codebase: Remove all instances of "Server.instance".
Performane: use process.hrtime instead of Date for timing functions.
Bug: spawn in void
Development: Watch each package separately.
API: Remove API versions.
Bug: Chunks should be saved just when modified
Heads up about new major version of set-interval-async
Bug: set-interval-async typings are missing
Bug: non-primary worlds don't tick.
Bug: Player.setWorld freezes the client.
Permissions: It's possible to use /execute to bypass permissions.
Chunk issue
Dependency Dashboard
Update to bedrock version 1.17.11
Bug: Zlib is thread blocking
Bug: Filesystem world saves runtimeIds into disk
Fix dependencies issues by releasing a new patch version
how o install lerna Feature Request
Bug: unable to run server
Bug: the server crashes when the player force disconnect
Bug: Potential mistakes made on the Github page.
ĐșĐŸĐŽ Ń ŃĐ”ŃĐ°
Bug: Non-existent CommonJS backward compatibility
© 2019 BoostIO, Inc.