Mike014/

Survival-Game-Player-Mechanics-in-Unity

An introductory exercise focused on building the foundations of a survival game in Unity, covering player and environment setup and core mechanics such as movement, health, needs, and a day–night cycle, while applying solid Unity and C# skills*that are transferable to any game project.

Owners:

$0.00

USD raised

Recent activities

mike014 added the repository
about 5 hours ago

Issues

Fund an Issue

There are no funded issues yet!

Find issues to fund

Recent activities

mike014 added the repository
about 5 hours ago