Mike014/

Survival-Game-Player-Mechanics-in-Unity

An introductory exercise focused on building the foundations of a survival game in Unity, covering player and environment setup and core mechanics such as movement, health, needs, and a day–night cycle, while applying solid Unity and C# skills*that are transferable to any game project.

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mike014 added the repository
28 days ago

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Recent activities

mike014 added the repository
28 days ago