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Mike014/Memory_Augmented_AI

This repository investigates theoretical foundations and practical implementations of stable memory architectures for AI systems, exploring neuroscience-inspired approaches to enhance intelligent assistants' capabilities.

Jupyter Notebook$0.00

Mike014/Streamlit_ML_Web-Apps

A series of apps developed with the streamlit framework that leverage ML algorithms.

Jupyter Notebook$0.00

Mike014/team-ozzico

C#$0.00

Mike014/OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C#$0.00

Mike014/Unity-Physics-Shooting-Lab

Unity physics lab featuring SphereCast-based shooting, Rigidbody interactions, AddForceAtPosition, bullet hole decals with correct surface orientation, z-fighting handling, and edge clamping.

C#$0.00

Mike014/nltk

NLTK Source

Python$0.00

Mike014/m2-g4-lab

This repository serves as a practical exercise for my Game Development Master's degree at Epicode.

C#$0.00

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