wardPlaced/cerberus
Blitz Research Monkey Source
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wardPlaced/CsTilengine
C#/Mono binding for Tilengine 2D retro graphics engine
wardPlaced/hello-world
I learned how to create a repository with a readme file.
wardPlaced/Pleasing
A powerful and easy-to-use easing and tweening library for Monogame.
wardPlaced/blender
Uchronia Project Blender Game Engine fork of Blender Game Engine
wardPlaced/Signal-Server
wardPlaced/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
wardPlaced/SHADERed
Lightweight, cross-platform & full-featured desktop tool for creating and testing HLSL and GLSL shaders
wardPlaced/go-sfml
Up-to-date Go bindings for SFML, the Simple and Fast Multimedia Library.
wardPlaced/testcontainers-java
Testcontainers is a Java library that supports JUnit tests, providing lightweight, throwaway instances of common databases, Selenium web browsers, or anything else that can run in a Docker container.
wardPlaced/ogre
scene-oriented, flexible 3D engine written in C++ - official github mirror
wardPlaced/BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
wardPlaced/terms
Game Jolt's Terms
wardPlaced/pixel
A hand-crafted 2D game library in Go
wardPlaced/TestRepoJenkins
test repo for learning
wardPlaced/coa_tools
COA Tools is a 2D Animation Suite for blender. It offsers a 2D cutout animation workflow similar to programs like spine or spriter.
wardPlaced/realworld
"The mother of all demo apps" — Exemplary fullstack Medium.com clone powered by React, Angular, Node, Django, and many more 🏅
wardPlaced/factory_bot
A library for setting up Ruby objects as test data.
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