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Carrion has comaptibility issues with Tiled 1.4.0 and above #3561

ihatemondays72 posted onGitHub

If you want more info, please check out this thread https://itch.io/post/6936188

Description So I was using Tiled 1.8.6 to edit and create a map for a game called Carrion, and it's now crashing whenever I use a version above Tiled 1.3.5. (I haven't tested versions lower than 1.3.0 yet.)

Steps to reproduce the behavior:

  1. Use any entity
  2. Save the file
  3. Open mod loader and play the map you created
  4. Game crashes

(I'm not entirely sure if it's my PC acting up)

Expected Behavior Tiled 1.4.0 and above is supposed to be supported by Carrion

Specifications:

  • OS: Windows 11
  • Tiled Version: 1.4.0 and above

Media image

Output: {

"runtimeOptions": {

"tfm": "netcoreapp3.1",

"includedFrameworks": [

  {

    "name": "Microsoft.NETCore.App",

    "version": "3.1.0"

  }

],

"configProperties": {

  "System.Globalization.Invariant": true,

  "System.Runtime.TieredCompilation": false

}

}

}


To narrow this down, can you please upload a working file (so I guess, one saved with Tiled 1.3.5) and one that crashes Carrion (one saved in Tiled 1.4)? If we compare the files we may learn what the difference is that Carrion doesn't like.

posted by bjorn about 2 years ago

@ihatemondays72 I need more information as requested above to be able to help you with this problem.

posted by bjorn about 2 years ago

Hey sorry for not responding for a while. I'll try to get a save file up and running by tomorrow and send you it. It's quite late for me here and I wont be able to do much until around 6 PM AEST. Cya then

posted by ihatemondays72 about 2 years ago

I've also discovered that 1.3.5 doesn't seem to be working - I'll try to fix that issue tomorrow as well so I can send you a sample.

posted by ihatemondays72 about 2 years ago

Uninstalling Tiled does not touch settings, you'd have to clear those manually - but that would have the same effect as setting them to default values in Tiled. The global stamps, default project, and default object types files are not deleted by uninstalling, but if you think those might be causing a problem, you can delete them manually. Their location varies by OS and installation settings. On Windows it's usually C:/Users/<USER>/AppData/Roaming/Tiled/.

Have you tested with a known working map (e.g. from another user, or one of the vanilla maps), to make sure that the issue isn't

  • your Carrion install being corrupted somehow
  • some problem with the content of the map you're trying to save, rather than the format?
posted by eishiya about 2 years ago

Uninstalling Tiled normally should uninstall all your settings.

Maybe it was a typo, but to clarify, uninstalling Tiled does not affect any settings, it only removes the Tiled installation. Anything else is usually undesirable.

But as for the problem, I don't see any way in which any remaining Tiled settings in the registry or any remaining Tiled files in AppData, or even just the presence of any Tiled installation, could have anything to do with Carrion crashing. I would suggest to revert your Carrion install to a clean state, make sure it doesn't crash and then proceed with testing after each modification you to do its files.

posted by bjorn about 2 years ago

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