mapeditor/tiled


The issue has been closed
Bug: Chosen enum values are not saved when within a "2 level deep" (?) class. #3414
UliAbo posted onGitHub
Describe the bug Inside the class B there's Class C. And in C there's the enum "Prop_Mobility" used. When I there select the value "2_slidable" from the list (A), then it gets chosen. But as soon as I restart Tiled, then the value has been jumped back to the first value "### Select ENUM value! ###".
Note: As you can see I try to make the overal UX easier for a level designer by using lots of prefixes, maybe that's an issue? Like using !, # and * ?
To Reproduce Create nested (?) classes and properties like I did in the screenshot and try to save the chosen values by closing Tiled.
Specifications:
- OS: Win10 64bit
- Tiled Version: v1.9