mapeditor/tiled

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when using isometric orientation the tile gird get scaled down in the Collision Editor #3350

edffede posted onGitHub

to reproduced the bug just go make a tileset and set the orientation to isometric and than go to Collision Editor that's it

here is the setting for the isometric orientation Screenshot 2022-05-06 161237

and here whats happen when do make it isometric Screenshot 2022-05-06 162336

here is the setting for the orthogonal orientation Screenshot 2022-05-06 162442

and here its normally fitting the grid Screenshot 2022-05-06 163006

what i want to happen is the tile fitting in this grid i needed to zoom 1800% to get the screen shot Screenshot 2022-05-06 174641


Please set Grid Width and Grid Height in Tileset Properties as appropriate.

I realize there is some potential for improvement here, so feel free to leave the issue open for now.

posted by bjorn almost 3 years ago

Please set Grid Width and Grid Height in Tileset Properties as appropriate.

I realize there is some potential for improvement here, so feel free to leave the issue open for now.

oh i thought the width and height was a ratio number

posted by edffede almost 3 years ago

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