mapeditor/tiled


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when using isometric orientation the tile gird get scaled down in the Collision Editor #3350
edffede posted onGitHub
to reproduced the bug just go make a tileset and set the orientation to isometric and than go to Collision Editor that's it
here is the setting for the isometric orientation
and here whats happen when do make it isometric
here is the setting for the orthogonal orientation
and here its normally fitting the grid
what i want to happen is the tile fitting in this grid i needed to zoom 1800% to get the screen shot