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Unit selector for object layers #3345
duarm posted onGitHub
Is your feature request related to a problem? Please describe. I would like to have an object layer with objects positioned tile-relative, currently all objects are world relative. Is there a way to do this? read the whole "Working with Objects" docs and doesn't seem so.
I'm making a tile-based game and using an object layer to define world events. Events are positioned per tile, so objects with a world coordinate are inconvenient.
Describe the solution you'd like An option to make the object layer tile-relative, and they render correctly while editing.
Describe alternatives you've considered Doing a post-process of the generated tilemap file to make the objects tile-relative. This doesn't help while editing tho