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Request: .world more dynamic #3338
willianholtz posted onGitHub
Currently when we start a world, we must create a new map, and save it before adding it to the world. To make this more dynamic and improve productivity, it would be interesting to do two things:
When working on a .world, it would be interesting to be able to add (by right-clicking) a new map without having to save it first, as LDtk does.
As we are working with .World, it would be interesting to use the programmed layers for the world, and not individually as it is currently. With this, all maps created in .world would have the same layers without the need for the user to spend time recreating everything.
Thus, when saving the .world project, everything created in it is saved in the already configured files (.json, tmj or tmx)
Just like adding the grid to the .world #3258
Using ideas from other tools is not wanting to be the same, it's improving what's already great!