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Search and replace #3335
ghost posted onGitHub
Is your feature request related to a problem? Please describe. A way to easy replace a tile (or tiles) by another. This feature does not exist at all.
Describe the solution you'd like
- you choose a source tile from any tileset
- you choose the layers from the tilemap to search through
- you can choose 'search' which shows on the map (with border) where the tiles are located (and the count).this to have an idea what will be replaced
- you can choose 'search and replace' which allows to choose a destination( replacement) tile which will replace the source tiles
I don't know if multiple tilesets can be used for source and/or destination. But all properties of a tile like collisions, ... Should be cloned in the destination tile.
This feature lets you edit existing maps quickly. The feature could be expanded by allowing multiple source -> destinations operations happening after each other by entering a queue of them. An even more: queues could be saved to a file to load and apply to many maps (using the same tilesets). In this way you could run replacement 'batches' on your maps to edit them in the same way.