mapeditor/tiled

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Invert Y axis option #249

Beast96GT posted onGitHub

Currently the tiling y-axis starts with the height at 0 at the top and incrementing as it goes down the map. I think it would a be a nice feature, but relatively simple task, to add some kind of checkbox option to invert the Y axis so that (0,0) starts at the bottom and then (0, 1) is the tile above.

Thanks!


Given the issue I raised in https://github.com/mapeditor/tiled/pull/2040#issuecomment-450242395, I've removed the "good first issue" and "help wanted" labels. Issues with open design questions aren't very good first issues, and I'm not actively looking for help with this issue either.

posted by bjorn over 2 years ago

At this point, I'm starting to think the correct thing to do is more than just shallow changes; an entire separate fork of Tiled needs to be created and maintained that flips Y at all levels - from UI down to data and data format. The industry has pretty much converged on positive Y being up in 2D and anything otherwise is just pure legacy. I think we need to at some point make an option for a clean break and for those who do, never look back.

Could we come up with an effort estimate for that in terms of an initial change list?

posted by bryanedds 8 months ago

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