mapeditor/tiled

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World refresh on save as #2033

Eiyeron posted onGitHub

Hello, I'm currently trying out the world feature and I love it, it's pretty dang useful to make a map layout based on older limitations. But I'm facing a small workflow issue : what's the best way to make the world layout update when I create a new map.

Currently my process is :

  • save a current map as a new one with new coordinates
  • (empty the new map)
  • unload the world
  • load the world

I guess it's fine when you a few amount of maps or small maps, but I wonder if it won't get problematic in the future. Thus I was wondering if detecting if the world must be updated if the saved-as map matches the world would make a good feature.

Thanks and have a nice day.

Note : I'm using regex matching to automatically place maps, if that can help


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