JaniM/variant-go-server

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Proposed Variant: Double Go #17

freact posted onGitHub

Rules are as in go, but:

Players place 2 stones per turn. On the first turn black should place only 1 stone to make the game more even.

The Sensei's Library page suggests that captures should be made after both stones are placed. I think it's more interesting to allow the player to choose to either place their stones one at a time (evaluating captures after each placement) or place them both simultaneously (evaluating captures after both are placed).

One more rules consideration is whether players should be allowed to pass after 1 stone is placed. Here again I think it's most interesting to give the player as much freedom as possible and allow passing after a single stone is played. I don't know if this rule will make much of a difference except in very specific endgame situation though so maybe it doesn't matter much.

Any implementation similar to the above rules would be fun to play though!

and heck, if you're doing a 2 moves per turn variant you might as well just make it generalized and go for an n-moves per turn variant! Not sure what you call them maybe N-go? Although sensies library already has another variant with that name...


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