FreezingMoon/AncientBeast

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extra targeting directions #735

DreadKnight posted onGitHub

Some ranged abilities could work in more directions than the hexagonal paths. If they require clear paths, there should be some extra collision checks done. Ability could check for every pair of 2 hexagons (even) along the direction to be clear of units or just the single ones (odd)

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Need to attach a mock-up or two.


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